Mix Tape Mod Tutorial

So until I finally get around to making a video, here’s a quick tutorial on how to set up this mod.

First, install the mod, preferably with a mod manager in case something gets messed up you can revert easier.

Second, we’ll need a song.  I’ll just use on from my personal library.

Select

I needs to be in .wav format (I’ll leave this up to you, a Google search will give you lots of way to convert from any file type to .wav.  I used Audacity).

wav

(I did this when I converted it to a .wav) Move the file to the folder created by the mod: [insert your directories here]\SteamLibrary\SteamApps\common\Fallout 4\Data\Sound\Voice\Fallout4.esm\NPCMStorytimeSimon

 

Now we need a program to convert our .wav to .fuz or files.  I’ll use Unfuzer CPP Edition by greentea101
http://www.nexusmods.com/skyrim/mods/19242/
(You can find other options if you want.)
Unfuzer
Set the folder by clicking on the center box and navigating to the NPCMStorytimeSimon folder.

Click the Unfuz button.

Your folder will now look like this:unfuzed
With lots of .wav files but still with the original .fuz files.

Using the list provided in the mod description, delete the .wav and only the .wav file for the track you want to replace.  By default, there is only one song on each mixtape.  All the other tracks are blank. So I will delete 001AC51A_1.wav to change the first track on Mixtape #1.

Now I’ll rename my file, 001AC51A_1.wav.

rename

Now Refuz the files (This packs all the .wav files back into their .fuz files).refuz.JPG

If you get this warning, it is because their are .wav files in the folder that do not have a corresponding .fuz file.  By default you will see this because I provided a blank.wav for your use.
warning

 

Restart your game if it was running and that’s it! Repeat for all the tracks you want to add.  Please let me know if you have any improvements for the tutorial.

I’ll be working to rebuild this mod with the GECK so look forward to updates!

What’s with this exit code?

Working on a little assembly programming on Linux, I noticed that the value I was manually loading into the exit code kept coming out different from the value I was using.

So here’s the code (AT&T syntax):

mov ebx, [passes]  ;first syscall argument: exit code
mov eax, 1         ;system call number (sys_exit)
int 0x80           ;"trap" to kernel

The C equivalent is:

exit(passes);

EX2

As you can see in the image, the value of passes is 12 but exit code is printing as 14 so what going on?

Well when it hit me, it definitely a Duh! moment:

The exit code prints out in octal!

Kind of weird way to do it honestly.  I feel like hex or even decimal  would have been more intuitive here.

Youtube as nothing but text!!!

This is what Youtube looked like when I visited it today and I obviously couldn’t watch any videos.

alltextyoutube

I did the basic stuff: Restarted Chrome and that didn’t fix. Tried it in Firefox and it showed up just fine.  Went back to Chrome and turned off AdBlock Plus and boom it works.

So obviously something was up with ABP.  When I looked at my ABP settings it turns out all of my filter lists show as “failed to update” and Youtube’s media servers were being blocked for some reason.  I was an easy fix; just hit the Update Now button and problem solved!

 

Fallout 4 – Making a Holotape Mod

I’ve done some minor modding for Fallout 4 while we wait for the Creation Kit to come out.  I was asked how this Custom Holotape mod works and how to make one like it.

i was wondering if you could give me a step-by-step guide on how to make my mod a reality……
so,if you would decided to agree: i would need you to guide me through with a step-by-step guide to do the following:

1) replace the name of the hi honey! mixtape with a different name in fo4edit
2)replace the audio file of the hi honey! mixtape with my own .fuz file
3) compile the two changes into a personal esp and data file compilation.

i would really apperciate it if you could help me get this done and i thank you whole heartedly in advance if you decide to help me with this

So here’s how you’d do it:

For this I’m going to assume you can figure out how to find, install, and use FO4Edit, BAE, Unfuzer, etc so I’m just going to give you the steps (if its something I think might be hard I’ll add a little more info).

Step 1: Set up the ESP

In FO4Edit:
Open Fallout.esm.
Find the “Hi Honey” holotape NOTE.
Copy as override into a new .esp (fill out the dialog boxes).
In your new copy of the Note, edit the FULL – Name field to the name you want.

Step 2: File the Dialogues

Again in the Note, find the SNAM field and write down (or remember) the SCEN number.
Use the SCEN number to find the Scene for this holotape.
In the Scene entry, find the DATA – Topic field and write down the DIAL number.
Find the DIAL, under it there is are 2 INFO numbers, write these down.

Continue reading